1 #ifndef LXGUI_GUI_QUAD_HPP
2 #define LXGUI_GUI_QUAD_HPP
4 #include "lxgui/gui_material.hpp"
5 #include "lxgui/gui_vertex.hpp"
6 #include "lxgui/lxgui.hpp"
7 #include "lxgui/utils.hpp"
19 std::array<vertex, 4>
v;
20 std::shared_ptr<material>
mat;
blend_mode
Specifies the rendering mode of a quad.
Simple structure holding four vertices and a material.
std::shared_ptr< material > mat
std::array< vertex, 4 > v